Mac Os Icon Editor

  
  • In 10.5+, Apple's built-in Preview.app lets you do edit.icns files! (Preview used to be pretty bare-bones back in 10.2 days, but with every OS release it has gotten more and more powerful.) After opening the file, use the up/down arrow keys to switch between the different sized icon and bitmask images contained in the.icns file.
  • In 10.5+, Apple's built-in Preview.app lets you do edit.icns files! (Preview used to be pretty bare-bones back in 10.2 days, but with every OS release it has gotten more and more powerful.) After opening the file, use the up/down arrow keys to switch between the different.

Mac Os Icon Editor Download

Icon Composer was an icon editor that does not have any editing features other than composing Apple Icon Image files and Windows ICO files.External editors must do all the image manipulation, then the results may be imported into the converter to create the finished icon. How to use Icon Maker & Converter app:. Download and install our free icon maker or converter app on your Mac device. Open the app; drag and drop the image or choose the file (.jpg, png,.jpeg). If the selected file is not a square image, a dialogue box will appear, click ‘Yes’ to continue. Now choose the OS you want to use. Finally examine the icon on the desktop. It should look something like Figure 8, which you can now drag to your dock bar. Regardless of your reasons for creating a web page shortcut I am certain that after reading this you agree that it is extremely easy to do in Mac OS X.

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The following topics will be covered in detail:

  • Application, Spotlight and Settings Icons - The different types of icons required for an iOS app.
  • Managing Icons with Asset Catalogs - Managing application icons using Asset Catalogs.
  • iTunes Artwork - Supplying the required iTunes Artwork for the Ad-Hoc method of delivering your application.

Application, Spotlight, and Settings Icons

In the same way that a Xamarin.iOS app can use image assets for UI controls and as document icons, image assets can be used to provide Application Icons. The following screenshots from an iPad illustrates the three uses of icons in iOS:

  • Application Icon - Every iOS app must define an application icon. This is the icon that the user will tap from the iOS home screen to launch the app. Additionally, this icon is used by Game Center, if applicable. Example:

  • Spotlight Icon - Whenever the user enters the name of an app in a Spotlight Search, this icon is displayed. Example:

  • Settings Icon - If the user enters the Settings app on their iOS device, this icon will be displayed at the end of the Settings list for the app. Example:

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The following image asset sizes and resolutions will be needed to support all of the icon types required by an Xamarin.iOS app targeting iOS 5 through iOS 9 (or greater):

iPhone Icon Sizes

  • iPhone: iOS 9 & 10 (iPhone 6 & 7 Plus)

    Icon3x
    Application Icon180x180
    Spotlight120x120
    Settings87x87
  • iPhone: iOS 7 & 8

    Icon1x2x
    Application Icon60x601120x120
    Spotlight40x40280x80
    Settings--
  • iPhone: iOS 5 & 6

    Icon1x2x
    Application Icon57x57114x114
    Spotlight29x2958x58
    Settings29x293, 458x583, 4

iPad Icon Sizes

  • iPad: iOS 9 & 10

    Icon2x (iPad Pro)
    Application Icon167x1676
    Spotlight120x1206
    Settings58x585
  • iPad: iOS 7 & 8

    Icon1x2x
    Application Icon76x76152x152
    Spotlight40x4080x80
    Settings--
  • iPad: iOS 5 & 6

    Icon1x2x
    Application Icon72x72144x144
    Spotlight50x50100x100
    Settings29x293, 558x583, 5
  1. Both Visual Studio for Mac and Xcode no longer support setting 1x image for iOS 7.
  2. Setting a 1x image for iOS 7 is not supported when using Asset Catalogs.
  3. iOS 7 & 8 use the same image sizes as iOS 5 & 6.
  4. Uses the same images and sizes as the Spotlight Icon.
  5. Uses the same size icons as the iPhone.
  6. Only supported with Asset Catalog Image Sets.

For more information about icons, please see Apple's Icon and Image Sizes documentation.

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Managing Icons with Asset Catalogs

For icons, a special AppIcon image set can be added to the Assets.xcassets file in the app's project. All version of the image required to support all resolutions are included in the xcasset and grouped together. A special editor in Visual Studio for Mac allows the developer to include and setup these images graphically.

To use an Asset Catalog, follow these steps:

  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Scroll down to the iPhone Icons section.

  3. Click the Migrate to Asset Catalog button:

  4. From the Solution Explorer, double-click the Assets.xcassets file to open it for editing:

  5. Select AppIcon from the list of assets to display the Icon Editor:

  6. Either click on given icon type and select an image file for the required type/size or drag in an image from a folder and drop it on the desired size.

  7. Click the Open button to include the image in the project and set it in the xcasset.

  8. Repeat for all images required.

  1. Double-click the **Info. ** file in the Solution Explorer:

  2. Click on the Visual Assets tab and click on the Use Asset Catalog button under App Icons:

    If there is no button, but instead a drop-down list, then an Asset Catalog has already been added to this project.

  3. From the Solution Explorer, expand the Asset Catalog folder:

  4. Double-click the Media file to open it in the editor:

  5. Under the Properties Explorer the developer can select the different types and sizes of icons required.

  6. Click on given icon type and select an image file for the required type/size.

  7. Click the Open button to include the image in the project and set it in the xcasset.

  8. Repeat for all images required.

This is the preferred method of including and managing image assets that will be used to provide Application, Spotlight and Settings icons for an app.

iTunes Artwork

Mac Os Icon Creator

If using the Ad-Hoc method of delivering the app (either for corporate users or for beta testing on real devices), the developer also needs to include a 512x512 and a 1024x1024 image that will be used to represent the app in iTunes.

To specify the iTunes Artwork, do the following:

  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Scroll to the iTunes Artwork section of the editor:

  3. For any missing image, click on the thumbnail in the editor, select the image file for the desired iTunes artwork from the Open File dialog box and click the OK button.

  4. Repeat this step until all needed images have been specified for the app.

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  1. Double-click the Info.plist file in the Solution Explorer to open it for editing.

  2. Click on the Visual Assets tab and expand the iTunes Artwork:

  3. For any missing image, click on the thumbnail in the editor, select the image file for the desired iTunes artwork from the Open File dialog box and click the Open button.

  4. Repeat this step until all needed images have been specified for the app.

Related Links

  • Custom Icon and Image Creation Guidelines)